(W.I.P) LOMO

My end goal is to create a unique piece "inspired" by Tano Bonfanti concept. The reason for my deviation from the concept is to maintain more of a human anatomy under the suit and to change some the connections and overall proportions of the armor to technically make it more functional.
https://www.artstation.com/artwork/2eeKx

WIP 6: Slowly adding tweaks on my free time

WIP 6: Slowly adding tweaks on my free time

WIP 6: Turnaround

WIP 6: Turnaround

WIP 5: This will be finished after Black Moth Mercenaries..

WIP 5: This will be finished after Black Moth Mercenaries..

WIP 4: I did a Paint over, re-engineered the shoulder area for more movement . It's more of a shoulder pad with elastic to stretch similar to football pads. I also added  smaller fine details and made some of the bigger components smaller in scale

WIP 4: I did a Paint over, re-engineered the shoulder area for more movement . It's more of a shoulder pad with elastic to stretch similar to football pads. I also added smaller fine details and made some of the bigger components smaller in scale

WIP 3:  Detailing phase, I plan to add dents, wear and tear to add asymmetry

WIP 3: Detailing phase, I plan to add dents, wear and tear to add asymmetry

WIP 2:  Starting a clean high poly mesh

WIP 2: Starting a clean high poly mesh

WIP 1: Playing around with proportions

WIP 1: Playing around with proportions